At the end of the 1st week of the Mario Tour(rerun), in Mario Kart Tour, I managed to maintain my spot on top of the Rank Cup!😁
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Hello, I should be more active from now on so don't hesitate to interact! I don't have much else to say, so as always...
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Sorry I made a small page but I did not read the rules first
Super Mario Kart 1/10
Mario Kart 64 3-4/10 (Is interchangeable with 7)
Mario Kart: Super Circuit 2/10
Mario Kart: Double Dash 5/10
Mario Kart DS 6/10
Mario Kart Wii 7/10
Mario Kart 7 3-4/10 (Is interchangeable with 64)
Mario Kart 8/8 Deluxe 8/10
Mario Kart Tour Scam/10
Mario Kart Live: Home Circuit House too small/10
5 Votes in Poll
Seattle is one of the more prominent cities in the state of Washington. Named after Chief Seattle of the Suquamish and Duwamish, it is the County Seat of King County (The "County Seat" of a county fills the role of Capital City for the county.) as well as the largest city (but not the Capital City; Olympia fills that role) of Washington State. I was thinking: "What if Seattle had its own city track in Mario Kart Tour?"
What Are City Tracks?
City Tracks are found in real-world cities, hence their name. Berlin Byways takes place in Berlijn, the capital city of Germany, for example. They have at least three routes, which tend to use the same starting line (Los Ángeles Laps is unique in that none of the routes start in the same spot.) Additionally, most City Tracks have butchered their real counterparts' layouts, taking liberties with the paths and landmark locations. In the Booster Course Pass, they start with the first route for the first lap, then switch over to other routes for the last two laps. In rare cases, they could switch back to a previous route or the reverse version. In even rarer cases, the first lap may have features from another route, such as Paris Promenade switching to Paris Promenade 3 via Paris Promeande 2 from Paris Promenade 1, or a shortcut bypassing the Leadenhall Market (on London Loop 1) leading to a section of London Loop 3 in London Loop, or the Piazza del Campidóglio having both halves accessible in Rome Avanti, when Rome Avanti 1 only visited the eastern half.
Seattle Strike's Routes
Seattle Strike's starting line would probably be located on South Edgar Martinez Drive. (The actual road is Edgar Martinez Drive South.)
Seattle Strike 1
This route would probably visit the Space Needle. The racers start facing west on South Edgar Martinez Drive, which becomes South Atlantic Street up ahead; afterwards, they turn right past Colorado Avenue South, taking the South Atlantic Flyover, which leads into a Glider Cannon that they use to head north, landing on Taylor Avenue North. They make a left U-turn via Harrison Street onto 5th Avenue North, then turn right onto Broad Street, passing the Space Needle. This is followed by a left turn onto 4th Avenue, heading south as the racers dodge oncoming traffic.. Afterwards, the racers turn right onto South Edgar Martinez Drive.
Reverse, Trick, and Reverse-trick Variants
In the reverse variant, the glider cannon is on Taylor Avenue North, and the racers land on Alaskan Way South, turning left onto South Atlantic Street.
The trick variant replaces the cars that go north on 4th Avenue with stationary ramps with the road being closed off to non-racing vehicles.
In the reverse-trick variant, the racers turn left past 4th Avenue South and use a glider cannon to land on 4th Avenue, then go through the past-the-Space-Needle section backwards as normal, but then they head south on State Route 99 and use a flyover ramp to get onto South Atlantic Street.
Seattle Strike 2
This route would probably head south to Jefferson Park. The racers start facing east and turn right onto 4th Avenue South, then make a left turn onto South Holgate Street, which segues into Beacon Avenue South. When they reach the intersection with South Columbian Way, they turn right onto it and follow it northwest. The road segues into the Spokane Street Viaduct; the racers follow up by dropping down to South Spokane Street below and then turn right to divert onto East Marginal Way South, which switches over to Alaskan Way South, followed by a right turn onto South Atlantic Street with the starting line up ahead.
Reverse, Trick, and Reverse-trick Variations
The reverse variation features no changes to the layout other than going down it in reverse.
In the trick variation, the racers continue onto the Spokane Street Viaduct, then drop down to State Route 99, then use a flyover ramp to get onto Alaskan Way South. There are also glider trucks and the cars have ramps on their roofs.
The reverse-trick variation works similarly: the racers use a flyover ramp to get onto State Route 99, then use another flyover ramp to get onto the Spokane Street Viaduct. Other than more ramps being added, glider trucks being present, and the cars' roofs bearing trickable ramps, this plays like the regular reverse variant from there.
Seattle Strike 3
This route would probably follow the monorail. The racers continue down South Atlantic Street into PTSC - Terminal 46, which contains a Glider Cannon that leads to where 2nd Avenue North becomes Lenny Wilkens Way North. They then turn right and go past the Space Needle before turning right and heading south down 5th Avenue North. They make a slight left through the intersection between 5th Avenue, Denny Way, and Cedar Street to continue down 5th Avenue. They turn left onto Spring Street, then get onto Interstate 5, heading south before taking Exit 164 to get onto South Edgar Martinez Drive.
Reverse, Trick, and Reverse-Trick Variations
The reverse variation starts off going down the route backwards as normal until the racers get to the northern terminus of the monorail, at which point they head south prematurely and use a Glider Cannon at the Pacific Science Centre, landing on Colorado Avenue South whereupon they turn left onto South Atlantic Street to get to the starting line.
In the trick and reverse-trick variations, the racers can drive on the monorail tracks, with an on-ramp onto them at the northern terminus in the former and the southern terminus in the latter, and there are also ramps littered around 5th Avenue which is closed. The two otherwise play like their non-trick counterparts.
Possible Booster Course Pass Route
Plan 1
This approach follows a simple 1-2-3 scheme, though the second route would be driven backwards, just like in Vancouver Velocity and Madrid Drive. Additionally, the racers can choose whether to follow the original path or the trick variation's path when going backwards down Seattle Strike 2 as well as drive on the Monorail Tracks in Seattle Strike 3.
Plan 2
This approach is similar, but has sections, as Seattle Strike 2 will be driven forwards. The second section starts when the racers pass Seattle Boulevard South, and they continue south down it to follow Seattle Strike 2. Additionally, the racers can choose whether to continue onto the Spokane Street Viaduct or South Spokane Street, and if they choose the latter, this leads to another choice to drive north on East Marginal Way South or State Route 99, though if they choose State Route 99, they will be forced onto Alaskan Way South by an early off-ramp as the third section starts just before the intersection with South Atlantic Street. They then turn left and then follow Seattle Strike 3, though they have the option to drive on the train tracks during the section with the monorail.
10 Votes in Poll
Besides just the ones that are on the same cup
7 Votes in Poll
10 Votes in Poll
Hey I’m here comment ur favorite character if u want to
Which of Mario Kart 8 Deluxe Version of the Mario Kart Tour City 3-Route Courses are you unsatisfied about, and why?
Hello everyone!
Earlier today, Fandom released a minor design update to the VisualEditor, both the Visual Mode and the Source Mode (aka 2017 editor), to help simplify it and make it more intuitive. I recommend reading this blog for detailed information, but here are the short details.
Renamed some of the tools (e.g. "paragraph" is now "normal text")
Shuffled some icons around (e.g. the back and forward arrow buttons are now located on the far left rather than the middle)
Hid some less-essential tools from view to make the initial editor view less overwhelming in all its glory (the tools are still accessible in dropdown menus)
For the 2017 source mode: we removed the options available from the menu icon (those three stacked horizontal bars) -- If you want those back, you can customize your toolbar to access them from there)
For the 2017 source mode: we used the menu icon to replace the gear icon
The blog has some helpful pictures as well. And a reminder that you can switch your preferred editor in Special:Preferences ^^ Let me know if you have any comments, concerns, or constructive feedback! Happy editing! :D
Tail boos
Octo boos
Accurate king boo
King boo (movie version)
Tall boos
Short boos
Boo (super mario wonder version)
Streamliner was a Kart that was driven by Luigi for Mario Kart DS and Mario Kart Tour.